The Time Map[]
Because the continents' shapes begin as one giant mass in Pangea and changes drastically through the different times to eventually become countless large islands in Aftermath, a map was too complex for this page. This tables, indicating their starting points and destinations, are roughly accurate, but your own maps should be employed in conjunction with this information in order to avoid become hopelessly lost and trapped in time.
Geographic Starting Points and Destinations[]
Time Zone
Starting Location
The base of the small continent that will become Iceland
Ending Location
- East Europe in 1423 B.C.
Starting Location
The bottom center of the large continent that will become Australia
Ending Location
- British Isles in 1990 A.D.
Starting Location
The top of the large continent that will become Africa
Ending Location
- Alaska in 2112 A.D.
Starting Location
The top of the small continent that will become Greenland
Ending Location
Time Zone
Starting Location
- Eastern Europe
Ending Location
- Iceland in 9 million B.C.
Starting Location
- Western Europe
Ending Location
- British Islands in 1990 A.D.
Starting Location
- South America
Ending Location
- Alaska in 2112 A.D.
Starting Location
- Canada
Ending Location
Time Zone
Starting Location
- Greenland
Ending Location
- Iceland in 9 million B.C.
Starting Location
- British Isles
Ending Location
- Western Europe in 1423 B.C.
Starting Location
- South America
Ending Location
- Alaska in 2112 A.D.
Starting Location
- Australia
Ending Location
Time Zone
Starting Location
- India
Ending Location
- Iceland in 9 million B.C.
Starting Location
- Center of Asia
Ending Location
- Western Europe in 1423 B.C.
Starting Location
- Alaska
Ending Location
- South America in 1990 A.D.
Starting Location
- South East U.S.
Ending Location
Time of Legends[]
From left to right, the doors in the Time of Legends go first to Pangea, then 1423 B.C. then 1990 A.D. and last but not least, Aftermath.